New Features in Heroes 3: The Shadow of Death: 7 new campaigns with selectable difficulty level. 38 new stand-alone scenarios. 12 combination artifacts. New teleport monolith sets and 7 new terrain overlays. Map editor features mass cut, copy and paste. Support for Logitech’s Wingman Force Feedback Mouse. You gain new possibilities when you reach level 3, 6, 9, 12 and 15. The number of available combinations is different depending on the faction you choose, but usually it's around 30-40 buildings. What's worth mentioning is that during one game you can have few cities. Heroes of Might and Magic II Buildings based on the graphics in Heroes of Might and Magic: A Strategic Quest. The second game is a mix of the first three Heroes with many graphics converted from Heroes of Might and Magic III, while gameplay functionality resembles a mix of Heroes I, II and III. The campaign centers around a dragon slayer quest. Fortress is a neutral alignment town with the beastmaster and witch hero classes. Fortress represents Tatalia. "Fortress towns are built at the edge of swamps and are often used as bases by the Beastmaster and Witch hero classes. Their armies are primarily made up of deadly creatures — born of the swamps, and then subdued and trained for warfare. While among them there is only one ranged Fortress. Units: A decent choice for beginners, especially on small to medium maps. However, intermediate players may find Fortress a frustrating faction to play as they find they hit a ceiling with regard to their army later on in the game. A lot of players have a biased perception of Fortress because of this. Download and print in PDF or MIDI free sheet music for Heroes Of Might And Magic Iii - Fortress Town Theme by Paul Anthony Romero arranged by Vincent Graffard for Trombone, Tuba, Celesta, Flute, Oboe, Bassoon, French horn, Timpani, Violin, Viola, Cello, Drum group, Clarinet other, Woodwinds (other), Trumpet other (Concert Band) Good to Go is a scenario in Heroes of Might and Magic III: The Restoration of Erathia. In an effort to reduce the frequency of wars between the various nations, the Emperor has set aside a small region to be used as a battleground to settle differences between quarreling Lords. Your castle starts fully constructed so that you may concentrate on defeating your opponent. Good luck!OffBck The Hello! Here is my arrangement of the fortress theme from Heroes of Might and Magic III by Paul Romero. The legendary part of the legendary gaming series! Gui V. Heroes - Ranger: a great fighter with a potential to become a decent mage; very versatile specials (Armorer, Resistance, Logistics, 350 gold/day, creatures) make it easy for this class to counter almost any strategy. rating: 9. Druid: a decent spellcaster with some good specials like Intelligence and Ice Bolt. rating: 6. Jolly Joker is a long time member of Heroes fan community and has many times proven his high knowledge in Heroes games. His Heroes of Might and Magic III strategy guides are easily the most thorough guides ever written for each of Heroes III faction. They are easy to read, supported with many interesting facts and are useful for beginners and Ivae0.